Python playground pdf download






















Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects.

What new game will you create with the power of Python? The projects in this book are compatible with Python 3. This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation — material is given to the student when it is needed. Many examples will be based on games, because Python has become the language of choice for basic game development.

Designed as a Year One textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience. Python Crash Course. Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time.

Why wait any longer? Start your engines and code! Uses Python 2 and 3. Doing Math with Python. Doing Math with Python shows you how to use Python to delve into high school—level math topics like statistics, geometry, probability, and calculus.

Let Python handle the grunt work while you focus on the math. Uses Python 3. MicroPython Cookbook. This book guides you through all the major applications of the MicroPython platform to build and program projects that use microcontrollers. This book will take you through the uses of MicroPython with a variety of popular input devices and sensors. Furthermore, you'll also use MicroPython to make music with bananas and create portable multiplayer video games that incorporate sound and light animations into the game play.

By the end of the book, you'll have mastered tips and tricks to troubleshoot your development problems and push your MicroPython project to the next level! What you will learn Execute code without any need for compiling or uploading using REPL read-evaluate-print-loop Program and control LED matrix and NeoPixel drivers to display patterns and colors Build projects that make use of light, temperature, and touch sensors Configure devices to create Wi-Fi access points and use network modules to scan and connect to existing networks Use Pulse Width Modulation to control DC motors and servos Build an IoT device to display live weather data from the Internet at the touch of a button Who this book is for If you want to build and program projects that use microcontrollers, this book will offer you dozens of recipes to guide you through all the major applications of the MicroPython platform.

Although no knowledge of MicroPython or microcontrollers is expected, a general understanding of Python is necessary to get started with this book. Computer Coding for Kids. Kids can take their first steps towards becoming expert computer programmers with this fully-updated guide to coding for beginners. They'll master Scratch 3. This will let them discover what makes a computer work while learning how to build their own computer programs and games.

Once they're Scratch experts, it's onto the more complex Python programming language to delve even deeper into the technology that surrounds us every day.

Computer Coding for Kids uses a simple, visual layout to guide budding programmers step by step through the ins and outs of computer code, from algorithms to variables, even showing them how to find and fix bugs in their code.

Before you know it, they'll be creating their own programs from scratch. It doesn't stop there, though. If Scratch and Python have got them hooked, there's a peek at binary and JavaScript to show them where their coding career could be heading next. This book also lifts the lid on computers and shows young readers the chips and processors that make technology come to life.

Get Free Python Playground Textbook and unlimited access to our library by created an account. Fast Download speed and ads Free! Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi.

Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3. The second edition of this best-selling Python book over , copies sold! There is no prior programming experience required and the book is loved by liberal arts majors and geeks alike.

If you've ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be.

But what if you could have your computer do them for you? In this fully revised second edition of the best-selling classic Automate the Boring Stuff with Python, you'll learn how to use Python to write programs that do in minutes what would take you hours to do by hand--no prior programming experience required.

You'll learn the basics of Python and explore Python's rich library of modules for performing specific tasks, like scraping data off websites, reading PDF and Word documents, and automating clicking and typing tasks. The second edition of this international fan favorite includes a brand-new chapter on input validation, as well as tutorials on automating Gmail and Google Sheets, plus tips on automatically updating CSV files.

Don't spend your time doing work a well-trained monkey could do. Even if you've never written a line of code, you can make your computer do the grunt work. A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide.

Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own.

Want to add more levels or a cheat code? No problem, just write some code. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3. An accessible, visual, and creative approach to teaching core coding concepts using Python's Processing. This beginners book introduces non-programmers to the fundamentals of computer coding within a visual, arts-focused context. Right from the first chapter, you'll produce and manipulate colorful drawings, shapes and patterns as Bunn walks you through a series of easy-to-follow graphical coding projects that grow increasingly complex.

As you grow more fluent in both Python and programming in general, topics shift toward the mastery of algorithmic thinking, as you explore periodic motion, Lissajous curves, and using classes to create objects. Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects.

What new game will you create with the power of Python? The projects in this book are compatible with Python 3. Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data.

You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet. Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software. This book uses the Python 3 language.

There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course. This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation — material is given to the student when it is needed.

Many examples will be based on games, because Python has become the language of choice for basic game development. Designed as a Year One textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience. This practical guide delivers the knowledge you need to roll up your sleeves and create exceptional embedded projects with this lean and efficient programming language.

Author Nicholas Tollervey takes you on a journey from first steps to advanced projects. Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. Why wait any longer? Start your engines and code! Uses Python 2 and 3. Doing Math with Python shows you how to use Python to delve into high school—level math topics like statistics, geometry, probability, and calculus.

Let Python handle the grunt work while you focus on the math. Uses Python 3. Python is fast becoming the programming language of choice for hackers, reverse engineers, and software testers because it's easy to write quickly, and it has the low-level support and libraries that make hackers happy. But until now, there has been no real manual on how to use Python for a variety of hacking tasks. You had to dig through forum posts and man pages, endlessly tweaking your own code to get everything working.

Not anymore. Gray Hat Python explains the concepts behind hacking tools and techniques like debuggers, trojans, fuzzers, and emulators. But author Justin Seitz goes beyond theory, showing you how to harness existing Python-based security tools—and how to build your own when the pre-built ones won't cut it.

You'll learn how to: —Automate tedious reversing and security tasks —Design and program your own debugger —Learn how to fuzz Windows drivers and create powerful fuzzers from scratch —Have fun with code and library injection, soft and hard hooking techniques, and other software trickery —Sniff secure traffic out of an encrypted web browser session —Use PyDBG, Immunity Debugger, Sulley, IDAPython, PyEMU, and more The world's best hackers are using Python to do their handiwork.

Shouldn't you? This book guides you through all the major applications of the MicroPython platform to build and program projects that use microcontrollers. This book will take you through the uses of MicroPython with a variety of popular input devices and sensors.



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